The Matterhorn model rising from its height lines into a 3D relief

ALTIFORM

Our own way of turning real places into precise 3D models - terrain, buildings and whole cities.

An FRMD original

Every model starts with carefully chosen height data and source material - here the Matterhorn's own height lines.

Precision you can see

Ridges, faces and glaciers rise into shape. From a mountain summit to a church tower, every form is refined for clarity and depth.

Refined by hand

Checked against drawings and photographs and adjusted by hand until the place reads from across the room. This is the model that is printed.

The Matterhorn in ALTIFORM, FRMD's elevation model
Before ALTIFORM

The Matterhorn, same camera and light. Drag, or use the arrow keys.

Närbild på en printad FRMD-relief i släpljus
ALTIFORM
Matterhorns höjdmodell som gråskala

It starts with the data

The problem with standard data

Most 3D models of places are built on openly available standard data. It is quick, but it costs quality. In terrain it has a measuring point every 25-30 metres - fine for a map, but it puts the summit of the Matterhorn about 150 metres too low and turns the steep faces into steps. Buildings become boxes with flat roofs. The model shows the outline, not the place.

A different approach

We find the most detailed source material there is for every place: height data for the terrain, drawings and photographs for the buildings. Where several sources cover the same thing, we measure them against each other and keep the one that is right.

Built with ALTIFORM

Our own framework turns that material into precise 3D models - terrain up to 30 times sharper than standard data, buildings with their own roofs and towers, bridges standing on their piers.

The answer: technology and hand work in one process.

The ALTIFORM process

  1. Rutan över Matterhorn i FRMD By You

    The window

    It starts with the window. We place the square so the place can be recognised - the summit, the valley, the shore or the old town where they do the most - and decide what source material the model needs.

  2. Höjdkurvor runt Matterhorn var 20:e meter

    The source material

    We gather the most detailed height data there is for the square and, for buildings, original drawings and photographs. The sources are compared where they overlap and joined into one surface without seams or holes.

  3. Skärmbild från vårt arbete: originalritningen från 1888 bredvid 3D-modellen av Östermalms saluhall

    Time for hand work

    Every place is different, so we take over by hand. The height is raised with care: large shapes and fine detail are scaled separately, and sharp summits keep their shape. Buildings are modelled from their drawings and checked against photographs, and we add what makes the place: roofs and towers, bridges on their piers, quays and water.

  4. Närbild på en printad fjällrelief i ekram

    The printed model

    Last, the model is prepared for the print: calculated at exactly the detail a 0.4 mm nozzle can draw, then printed layer by layer in Stockholm. This is where it becomes a piece - not a picture of a place, but a piece of it.

By combining our own technology with work by hand, we reach a level of detail standard methods cannot.

Every model is compared with reality before it becomes a piece.

Östermalms saluhall som FRMD:s 3D-modell, renderad från samma plats och avstånd som fotografiet
Photograph ALTIFORM

Östermalm market hall: our model, rendered from exactly the place and distance the photo was taken from. It differs from the photo by less than 1 % of the facade's width. Photo: Mattias Ek, Stockholms stadsmuseum (CC BY).

What ALTIFORM builds

One process, from the mountain to the street corner.

Åre-tavlan i snön, december 2024TerrainMountains, valleys, coasts and whole countries.
En skärm i ett mörkt rum: originalritningen till Östermalms saluhall från 1888 till vänster, 3D-modellen av hallen i Blender i mittenBuildingsModelled from their drawings, checked against photographs.
Stockholm 3D-tavla, City 3 km, närbild på Stadshuset - render av 3D-modellenCitiesEvery house with its own roof, every bridge on its piers.

Want a place of your own? FRMD By You builds it with the same technology.